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Build Location-Based Projects for iOS »

Location, location, location! It really is the most important thing. Use Swift to create your own apps that use GPS data, read sensor data from your iPhone, draw on maps, automate with geofences, and store augmented reality world maps. Each of these projects is designed to be extended and eventually submitted to the App Store. Explore, share, and have fun!

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Build Location-Based Projects for iOS
April 29, 2020

Requirements are always changing, aren't they? These days we've got a new global requirement of social distancing. Perhaps location-based software and GPS will be even more important now and in the future. We've got you covered.

Build Location-Based Projects for iOS: GPS, Sensors, and Maps is now available in beta from pragprog.com/book/dhios. There's a whole new world waiting for your app. Get started today.

Build Location-Based Projects for iOS: GPS, Sensors, and Maps

Location-based apps are everywhere. From mapping our jogging path to pointing us to the nearest collectible creature in a location-based game, these apps offer useful and interesting features and information related to where you are. Using real-world maps and places as the environment, they add an extra layer of adventure to exploring the outdoors. If you’ve ever wanted to make your own location-based apps and games, you can learn how with four simple, Swift-based projects that are easy to code and fun to use.

Build four stunning apps that sense the iPhone's surroundings. Use Core Location and MapKit to draw GPS data on maps and share the results to social media. Use the sensor data from the iPhone and draw acceleration graphs using Core Graphics while on a playground swing. Build an app that measures the time you spend outside using geofences. Combine Core Location and ARKit to build an augmented reality scavenger hunt app that you can use and play with other people. Have great time building creative apps you cannot wait to try out.

Now available in beta from pragprog.com/book/dhios.

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