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Build Location-Based Projects for iOS »

Location, location, location! It really is the most important thing. Use Swift to create your own apps that use GPS data, read sensor data from your iPhone, draw on maps, automate with geofences, and store augmented reality world maps. Each of these projects is designed to be extended and eventually submitted to the App Store. Explore, share, and have fun!

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Build Location-Based Projects for iOS
August 05, 2020

On this day in 1620, settlers sailed from Southampton in the Mayflower headed for the New World of North America. Unfortunately, the Mayflower had to dock in Dartmouth when a companion ship had sprung a leak, and was ultimately abandoned. Then they had to actually find the New World, which was no mean feat in 1620, as no reliable means of calculating longitude had yet been discovered.

Four hundred years later, the supercomputer in your pocket connected to a global system of satellites can give you more location data with more precision than early explorers could even dream about.

Build your own location-aware apps and discover your own new worlds with Build Location-Based Projects for iOS: GPS, Sensors, and Maps, now content complete and available from pragprog.com/titles/dhios.

Come and get it, and start exploring!

Build Location-Based Projects for iOS: GPS, Sensors, and Maps

Location-based apps are everywhere. From mapping our jogging path to pointing us to the nearest collectible creature in a location-based game, these apps offer useful and interesting features and information related to where you are. Using real-world maps and places as the environment, they add an extra layer of adventure to exploring the outdoors. If you’ve ever wanted to make your own location-based apps and games, you can learn how with four simple, Swift-based projects that are easy to code and fun to use.

Build four stunning apps that sense the iPhone's surroundings. Use Core Location and MapKit to draw GPS data on maps and share the results to social media. Use the sensor data from the iPhone and draw acceleration graphs using Core Graphics while on a playground swing. Build an app that measures the time you spend outside using geofences. Combine Core Location and ARKit to build an augmented reality scavenger hunt app that you can use and play with other people. Have great time building creative apps you cannot wait to try out.

Now in print: The ebook is content complete and available from pragprog.com/titles/dhios. For the paperback edition, please support your local independent bookstore.

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